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| Unit 01: Introduction | |||
| Module 01: What are you going to learn? | 00:03:00 | ||
| Module 02: Setting up a simple web server | 00:03:00 | ||
| Module 03: 3D basics | 00:04:00 | ||
| Module 04: Introducing THREE.js | 00:09:00 | ||
| Unit 02: Creating 3D Assets | |||
| Module 01: Finding environment assets to use in your game | 00:04:00 | ||
| Module 02: Using Mixamo characters and animations | 00:04:00 | ||
| Module 03: An overview of Blender | 00:04:00 | ||
| Module 04: 3D formats | 00:08:00 | ||
| Module 05: Editing your assets | 00:03:00 | ||
| Unit 03: Loading Your Assets | |||
| Module 01: Creating a Preloader | 00:07:00 | ||
| Module 02: The THREE.js Animation system | 00:04:00 | ||
| Module 03: Using the FBXLoader class | 00:08:00 | ||
| Unit 04: Character Animation | |||
| Module 01: Creating an onscreen joystick | 00:07:00 | ||
| Module 02: Switching animations dynamically | 00:06:00 | ||
| Unit 05: Moving Around Your Environment | |||
| Module 01: Changing camera angle | 00:07:00 | ||
| Module 02: Using the Raycaster class to avoid walking through the environment | 00:06:00 | ||
| Module 03: Loading the environment | 00:02:00 | ||
| Module 04: Creating a simplified version of your environment | 00:05:00 | ||
| Unit 06: Interacting with the Environment | |||
| Module 01: Using proximity testing for custom actions | 00:08:00 | ||
| Module 02: Adding cut scenes | 00:06:00 | ||
| Module 03: Adding custom animations using a Tween class | 00:04:00 | ||
| Unit 07: Adding Sound to Your Game | |||
| Module 01: The SFX class | 00:06:00 | ||
| Module 02: Adjust volume using proximity | 00:02:00 | ||
| Unit 08: Pathfinding | |||
| Module 01: Creating a NavMesh | 00:07:00 | ||
| Module 02: Using a NavMesh | 00:10:00 | ||
| Unit 09: Conclusion | |||
| Module 01: What you’ve learned | 00:03:00 | ||
| Module 02: More ideas for THREE.js games | 00:01:00 | ||
| Resources | |||
| Resources – Build a 3D RPG Game With THREE.js | 00:00:00 | ||
| Assignment | |||
| Assignment -Build a 3D RPG Game With THREE.js | 00:00:00 | ||
In the UK, the social care system is mainly managed by the local councils. People are directly employed by the councils. They often work together with the health commissioners under joint funding arrangements. Some people work for private companies or voluntary organizations hired by local councils. They help the local councils with their personal social services.
In the UK, the social care system is mainly managed by the local councils. People are directly employed by the councils. They often work together with the health commissioners under joint funding arrangements. Some people work for private companies or voluntary organizations hired by local councils. They help the local councils with their personal social services.
In the UK, the social care system is mainly managed by the local councils. People are directly employed by the councils. They often work together with the health commissioners under joint funding arrangements. Some people work for private companies or voluntary organizations hired by local councils. They help the local councils with their personal social services.
In the UK, the social care system is mainly managed by the local councils. People are directly employed by the councils. They often work together with the health commissioners under joint funding arrangements. Some people work for private companies or voluntary organizations hired by local councils. They help the local councils with their personal social services.
In the UK, the social care system is mainly managed by the local councils. People are directly employed by the councils. They often work together with the health commissioners under joint funding arrangements. Some people work for private companies or voluntary organizations hired by local councils. They help the local councils with their personal social services.
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